Post 4, Battle Royale

 Although the last couple days were less productive than usual I experimented a lot with what I wanted my game to be like. I decided I did not want it to be as basic as the tutorials but I Wanted my own GUI that had a kill count so that the winner had to reach a certain amount to win. I think I'm going to take inspiration from a game called "bladeball".


In this game you deflect a ball and then launch it at people. I like this game and I think in my game I want the swords to launch deflectable projectiles but after they are deflected and hit something they disappear.


I experimented with the weapon code although all it did was cause my weapon scripts to no longer functions and it broke my game. so I spent a decent amount of time fixing it,.

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